jeffdude Posted September 12, 2018 Posted September 12, 2018 in multiplayer, when taking off from the LHA, the ship does not stop calling cleared to taxi... It is annoying for the whole server. I believe easy comms are on, and the calls are not initiated by the player, but rather seem automatic, then get stuck. [sIGPIC][/sIGPIC]
Shadow_1stVFW Posted September 12, 2018 Posted September 12, 2018 This happens as an artifact of when the ships were updated a while back, circa the tacan option being added. Old ships in a new version DCS will do this. I haven't heard of a way to stop it. The mission designer needs to delete the ship and readd it into the mission. This will stop the radio spamming. in multiplayer, when taking off from the LHA, the ship does not stop calling cleared to taxi... It is annoying for the whole server. I believe easy comms are on, and the calls are not initiated by the player, but rather seem automatic, then get stuck. Sent from my SM-G960U using Tapatalk Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift
jeffdude Posted September 12, 2018 Author Posted September 12, 2018 This happens as an artifact of when the ships were updated a while back, circa the tacan option being added. Old ships in a new version DCS will do this. I haven't heard of a way to stop it. The mission designer needs to delete the ship and readd it into the mission. This will stop the radio spamming. Sent from my SM-G960U using Tapatalk Thanks much! I will certainly see about getting that done! [sIGPIC][/sIGPIC]
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