Shack Posted September 17, 2018 Share Posted September 17, 2018 I'm sure JHMCS is on the radar for implementation, but how would that work with an HMD VR Device? Intel i9 7980XE @4.4Hz 64GB DDR4 RAM at 2666MHz GTX 1080Ti with 11GB GDDR5X Reverb Pro HMD HOTAS: TM Warthog throttle / TM F18 Grip Dual H640P Huion tablets used with VRK (Virtual Kneeboard ) software Gametrix JetSeat with SimShaker DOF Reality P6, 6 axis Motion Platform [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
TheBamse Posted September 18, 2018 Share Posted September 18, 2018 Just like when using screens with track-ir. The symbology will be centered pretty much no matter how you turn your head. To counter the question, why would it be different in VR? :) Link to comment Share on other sites More sharing options...
kOE Posted September 18, 2018 Share Posted September 18, 2018 "Day module is monocular with a 20 degree field-of-view (FOV) off-the-visor projection to the right eye" so we should see information only on vr gear right side display. That would be nice feature. Link to comment Share on other sites More sharing options...
backspace340 Posted September 18, 2018 Share Posted September 18, 2018 I'm hoping they'll make it visible in both eyes (blended like the HUD), the KA-50 has a monocle over one eye and it can be tricky to focus on in VR. I'm not sure how easy it'll be to read anything if it's only displayed in one eye and not the other. Link to comment Share on other sites More sharing options...
TheBamse Posted September 18, 2018 Share Posted September 18, 2018 Oh right! I always think that it is the Scorpion that is monocle and JHCMS has its image projected for both eyes ... for some unknown reason. My b! Link to comment Share on other sites More sharing options...
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