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A script I'm working adds waypoints to a group. The problem is that, as Grimes told me in the Mist subforum, scripted waypoints have a long-standing bug where they are always interpreted and "Fly over point", which for my purposes simply won't do.

 

I didn't want to discuss it any further there since it is a non-Mist issue makes it OT.

 

I'm hoping someone knows a workaround.

 

I know that waypoint created with Combines Arms default to Turning points, is there any change I can access that subroutine via script?

 

Anybody find another way?

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