Wrench Posted September 18, 2018 Posted September 18, 2018 A script I'm working adds waypoints to a group. The problem is that, as Grimes told me in the Mist subforum, scripted waypoints have a long-standing bug where they are always interpreted and "Fly over point", which for my purposes simply won't do. I didn't want to discuss it any further there since it is a non-Mist issue makes it OT. I'm hoping someone knows a workaround. I know that waypoint created with Combines Arms default to Turning points, is there any change I can access that subroutine via script? Anybody find another way? Carrier Script.
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