Snacko Posted September 24, 2018 Posted September 24, 2018 (edited) I'm running Triple screens using the 3 Monitor lua in the BETA. The shadows are detached from their objects, floating across the terrain as you pan the view. And it only (appears to) happen on 2 of the 3 monitors. The shadows get chopped off... BUT THEN some shadows do appear on the right monitor as you pan further.. I think those are the shadows from the left monitor that appear on the right as you pan the view further left.. That's why they appear to chop off.. See pics. Edited September 24, 2018 by Snacko Snack Officer Intel I9-10850K (OC @ 5.0ghz) │ 64GB (4x16GB) DDR4 3200 │Gigabyte RTX 4090 Gaming OC 24gb - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download
Snacko Posted September 26, 2018 Author Posted September 26, 2018 This is fixed in today's patch. Thanks ED!!!!! Snack Officer Intel I9-10850K (OC @ 5.0ghz) │ 64GB (4x16GB) DDR4 3200 │Gigabyte RTX 4090 Gaming OC 24gb - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download
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