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This bug was only reproduced in MP. Every time I carried the twin rocket pod the whole game crash losing the server connection (the server keep up ok). When I set the regular single rocket everything goes good, no crash.

 

In general I also experimenting a terrible desynchronization in MP never seen before. I see the gun traces slightly away and to the side from the AAA unit. The hit and destroy happen after the traces passed away from me.

 

I made a repair but after that I reconnected to the same server and I was shooting like crazy rockets and bombs and not kills even after a direct hit the units keep alive.

 

I just suspect this must be a massive desynchronization.

[sIGPIC][/sIGPIC]

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