Highwayman-Ed Posted October 7, 2018 Posted October 7, 2018 I'd like to see a method implemented that can track flags, both in the ME and as a debugging output in the mission without having to manually create them with messages. For example, when building a complex mission that heavily relies on triggers and flags, unless you're writing a log to track which flag does what separately, it's very hard to remember which flags have been used without reading through all of the triggers and their actions. To the second point, it would be incredibly useful when the mission is then being tested and de-bugged to have an output on the screen showing the status of various flags, ie Flag 1 = True, Flag 2 = False, Flag 3 = 17, etc. Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC]
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