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This idea comes into my head as I'm learning Houdini.

Houdini has a internal composition interface to allow compositors to blend Houdini scene and real-world scenes.

Since DCS:World has such an amazing aircraft rendering effect, wouldn't it be great if ED can provide a green screen rendering and render elements, which includes alpha layer, AO layer, shadow map layer etc?

And moreover, since aircraft is powered by aero-dynamical calculations, the trajectory and attitude of the aircraft in the game is more realistic than any other VFX studio's auto-key animation.

 

Would be great for DCS video makers.

 

(Although you can blend other 3D rendered frames into DCS, but that's not efficient)

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