discwalker Posted October 11, 2018 Posted October 11, 2018 (edited) Ground crew will repair a MiG-29A with tyre damage only at first time, but not for second time. Even second time rubber visible as intact, but contact with concrete and bank indicator show the true bursted nature.2,5,3,24984_m29a_game_pg_blowtyresbug.trk2,5,4,29167_m29A_BlowedGears-No2ndRepair-PG-Sharjah.trk Edited April 9, 2019 by discwalker up to date track GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted November 22, 2018 Author Posted November 22, 2018 (edited) Is it possible to land with popped rear tyre/tyres? The hardest thing for me landing with popped tyres, is it possible without collecting more damage? Why bouncing exponentally more the bursted tyre MiG-29A? Why bouncing with the same rate with flaps retracted at touchdown? Tracks recorded at Sharjah, because of the huge ground area. The first part is the same: rolling with high speed and burst ALL tyres, then repair normally, then test again please watch for popping sound and sick rolling after that, and examine externally damage is invisible, also unrepairable.2,5,3,24436_m29_game_pg_blowTyresBug.trk2,5,3,24436_m29_pfm_pg_blowedLeftRearBugAirborne-landChallenge.trk Edited November 22, 2018 by discwalker GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted April 9, 2019 Author Posted April 9, 2019 I hope for a fix Dear ED, I burned enough time to this bug now. Track updated in opening post. GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
pepin1234 Posted April 9, 2019 Posted April 9, 2019 The only way to avoid damage your tires is keep landing speed below 300kph [sIGPIC][/sIGPIC]
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