Redglyph Posted November 10, 2018 Posted November 10, 2018 DCS 2.5.3.23954 At night, there are lots of red pixels switching on and off from the pilot's view. You can see them on the left / centre of the screenshot. That doesn't look natural at all. The red reflection of the flood light on the canopy is nice though, even if it's looking concentrated in two dots. I like the way they move with the pilot's head, unlike the usual reflections on the canopy that are static and look like stains. Perhaps those red reflections are linked to the graphical bug above? I saw that during a flight at 18h40 on 1st August close to NTTR, for reference, but it's visible in any flight during the night. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
-Rudel- Posted November 10, 2018 Posted November 10, 2018 It's the light source reflecting off the canopy scratches' normal map. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
Redglyph Posted November 10, 2018 Author Posted November 10, 2018 Is it normal it's flickering? It looks very annoying, as a graphics glitch. I can't say for sure if that's when I move the head, I didn't try to disable TrackIR, but it looks random. System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
-Rudel- Posted November 10, 2018 Posted November 10, 2018 It's normal. It's as if the Sun is shining on it, and users see the scratches glissen. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
Redglyph Posted November 11, 2018 Author Posted November 11, 2018 (edited) I can assure you that's not the impression it gave me :D At first I thought my graphics card had a problem, like overheating or so. To make sure there's no confusion: what I see is pixels, not the canopy scratches we see on most or all cockpits when there is an external source of light. Those pixels are randomly appearing and disappearing. I'm attaching a few successive screenshots, TrackIR disabled, nothing is moving and I'm on the ground (but the engine is on, and with the physics perhaps the canopy/head relative position might be changing slightly though I doubt it would have an impact). You can see those square pixels switching on/off in time, around the bigger reflected red spot. They disappear completely if I switch the red flood light off. Is there an option to disable these red pixels? Too bad for the other, nice reflections but those are too distracting. Edited November 11, 2018 by Redglyph screenshots System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
-Rudel- Posted November 12, 2018 Posted November 12, 2018 Yes, you only see what appears to be pixels because it's dark and the light source is narrow compared to the sun. Just wait for the new pit. https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
Redglyph Posted November 12, 2018 Author Posted November 12, 2018 (edited) Thanks for the cleanup ;) And I suppose they switch on and off because they're at the limit of the size to be drawn? That would make sense. Well, it wasn't obvious, especially since other tiny sources were visible and moving accordingly to the head movement, while those pixels didn't seem related to anything. But now I understand (well, I think so anyway), thanks for clarifying that up. I still don't like it but that's just me, at least it's not a bug. :) Pit? Like in new cockpit? Looking forward to it! Edited November 12, 2018 by Redglyph trying to formulate readable sentences at this hour of the night System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
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