pchRage Posted November 23, 2018 Posted November 23, 2018 Long time reader of the forum, here is my first post! I've seen a few questions asked regarding the horizontal offset of the JHMCS in VR, which seems mainly due to a left/right eye issue. My issue is slightly different: the vertical offset My issue has been consistent since the first Open Beta build with JHMCS and up to the latest. With the ability to set "both eyes" now, I am able to take a screenshot (from left eye perspective projected on desktop) that shows the offset. When flying level, and focusing directly on the 0 degree bar in the HUD, the JHMCS is offset what feels like ~15 degrees high. I have to "look down" towards the UFC to be able to get the JHMCS to center in the hud and "disappear". This happens regardless of whether I set to right, left, or both eyes. I've worn out the VR reset button on my Hotas attempting to get a perfect alignment. I have zero issues in VR except for the JHMCS alignment. I have the DCS IPD set to 60 (tried 50 thru 65) and pixel density is set to 1.6x Doesn't matter if its Instant Action, Mission, or Multiplayer. I use a Samsung Odyssey for VR, GTX1080, DCS Open Beta. Have the latest WMR firmware, latest Steam VR software, latest Nvidia drivers, and latest DCS Open Beta.
ED Team cofcorpse Posted November 23, 2018 ED Team Posted November 23, 2018 When you look above horizon, dynamic aiming cross moves up, up to 9 degrees above center of the indication. I see no problem in your screenshot. JHMCS indication is drawn in the center of the view. Just look at a space above and below horizon line - roughly 780 pixels above and 620 below. You are not looking straight
Archaic Posted November 23, 2018 Posted November 23, 2018 I find it's off a little with my TIR, like it is slightly higher than the center position. i7 - 9700k | EVGA 1080Ti | 32 DDR4 RAM | 750w PS | TM Warthog HOTAS/X-55 | Track IR 5 |
pchRage Posted November 23, 2018 Author Posted November 23, 2018 thanks cofcorpse. While looking through the lenses in VR, it is definitely level (perceptually anyway). Perhaps the desktop view is able to capture the full vertical res vs the VR field of view is clipped? Anything else I can try? faux vr center? pilot seating position, some lua tweak? thanks!
ED Team cofcorpse Posted November 23, 2018 ED Team Posted November 23, 2018 Anything else I can try? faux vr center? pilot seating position, some lua tweak? I'm glad to help but I don't understand what problem you are trying to solve. In the screenshot you provided above you are not focusing at 0 degree bar, but a few degrees above. Try to adjust VR device on your head, maybe it is shifted slightly.
pchRage Posted November 23, 2018 Author Posted November 23, 2018 thanks cofcorpse. this at least tells me its my problem and not a settings issue. I've tried re-centering the vr both on my noggin and in game. at best, i can "look" down and center vr to get it "closer", but then I lose the heading tape at the top of the HUD.
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