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Posted

I am trying to set up a tanker in such a way that it will react to flights as they approach. I was thinking of trying to use the "change to way point" option and work from there. I have a moving trigger set on the tanker and when the flight is close enough the tanker will turn and role out in front of the flight. This works with the exception that the tanker will begin to make the left turn but just before the 90 deg point reverses and comes all the way around to the right!

I tried it every which way, even used different AC, different altitudes and such.

 

So any idea what may be going on here???

 

Thanks

Menessis

Posted

Hello feefifofum

 

The required turn is 180 degrees. They begin a left turn, as they should for about 90 deg. and then reverse the turn to the right and go 270 deg to accomplish what should have been done with continuing to turn the final 90 deg.

 

Menessis

Posted

What they're doing is turning left then coming back right so they wind up on the flight path line from A->B, as opposed to being slightly offset as they would be with a single turn. This behavior cannot be avoided, you'll just have to wait for the AI to settle down. Maybe this sweet MS paint illustration will be more clear.

09recoc.jpg

Posted

I just had an idea to check out. It turns out that if I set the waypoints at 12 miles rather than 8 it works. Dont know why....they don't need or use 12 miles to turn 180 degrees?

  • 2 weeks later...
Posted

Since I still have not got this to work. Here is the miz file. Just a tanker and an F-18 entering the race track from the opposite end. Fly west and the tanker will turn to your course.

 

I had to make the turn in two steps. But the tanker does not role out on the correct heading! He over shFQAABwAAAAAAAAABAAAAAABLHAAAb3B0aW9uc1BLBQYAAAAABQAFAC0BAABuIgAAAAA=oots and then corrects.

Test_Tanker_01.miz

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