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Posted

Hello,

 

I noticed that when running texture mods, the client side IC does not specify what kind of modification the client is running.

 

This means that if a server does not require pure textures BUT has IC enabled, and the client is running a texture mod which breaks IC and is shown in the IC "report", the client will be unable to log to that server, which renders the server side IC parameters useless pretty much because the client is breaking IC even with the specific modification allowed by the server.

 

Hope what I wrote is clear,

 

Regards,

Rex.

[sIGPIC][/sIGPIC]

Posted

I'd like to add that the IC does not detect a modification before it is loaded which means that the game will crash if you try to log onto a server which has IC enabled and pure textures or models required.

 

So usually the hole IC becomes a real problem after having run the ME or a mission, it can be fixed by restarting the game but that is a annoying and b, since i'm loading 10GB at least in pagefile everytime I start something on DCS it's killing my SSD.

[sIGPIC][/sIGPIC]

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