dooom Posted December 22, 2018 Posted December 22, 2018 i am using the following to respawn some AI... if not Group.getByName('groupName') then mist.respawnGroup('groupName', true) end How would I edit this to recognize a respawn and trigger an output text / flag value increase? Eg: "AI wingpair destroyed... allied points increase +2" then flag value 2 increase 2. As I am running the above lines with a continuous trigger, I can't use the stock ME as I'll get a continuous text/flag increase... ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
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