Schmidtfire Posted January 17, 2019 Posted January 17, 2019 (edited) We already have the condition: BOMB IN ZONE But with MISSILE IN ZONE condition, we can create triggers that switch SAM AI on/off if HARM missile is present in the triggerzone. Or if the MISSILE QUANTITY is > 2 the SAM AI turns off or something along those lines. It should have some option of probability to activate in %. Best solution would ofc be if we can set som kind of threat reaction for SAM's in the ME. But this solution can get the ball rolling towards more varied and interesting missions. EDIT - FOUND THE MISSILE IN ZONE tab..... Please delete this ;) THX Edited January 17, 2019 by Schmidtfire
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