Frederf Posted January 24, 2019 Posted January 24, 2019 Just before beginning a single player mission, lots of aspects of the mission are able to be edited by the user through the Mission Planner interface. Such items which probably not desired to be editable: Paint schemes for vehicles (e.g. white winter paint for enemy tanks) Position of static objects (e.g. truck static) Fuel level for airborne airplanes (e.g. set E-3C to 0% fuel) Coalition of airfield set to any side Bullseye position Failures for player unit Add/Del suppliers for airfields MSL/AGL waypoint alt for non-player group Transportable, Player can drive check boxes Loadout for non-player group Move trigger zone Additionally player group task will show locations of mission targets, triangles at the ends of lines, which probably wouldn't be known to the player side.
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