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Posted (edited)

What is the difference between the various codes you can enter for the Rb 15? I know what the description for each says, but how do the missiles actually behave in practice using the different codes?

 

For example, if I was hitting four ship groups and entered in each code below on a different attack run, how would the Rb15’s behave for each?

 

800000

800001

800002

800003

Edited by MobiSev

Modules owned:

 

FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17

Posted

800000: Missile locks on target closest to ATP (which is the Bx8 point).

 

 

 

800001: Missile searches a fixed area around the ATP. Then it determines the three detected targets closest to the ATP. From those it randomly selects a target.

 

 

 

800002: Missile searches a fixed area around the ATP. Then it randomly selects a target, from all the detected targets within the area.

 

 

800003: Within the fixed search area around the ATP, the missile determines if there is a group of targets. Then from the group it selects a target randomly.

 

 

Without a picture of your ship groups and the ATP, it is difficult to say exactly what will happen. It would depend on the geometry of the ship and where you place the ATP.

Posted (edited)
800000: Missile locks on target closest to ATP (which is the Bx8 point).

 

 

 

800001: Missile searches a fixed area around the ATP. Then it determines the three detected targets closest to the ATP. From those it randomly selects a target.

 

 

 

800002: Missile searches a fixed area around the ATP. Then it randomly selects a target, from all the detected targets within the area.

 

 

800003: Within the fixed search area around the ATP, the missile determines if there is a group of targets. Then from the group it selects a target randomly.

 

 

Without a picture of your ship groups and the ATP, it is difficult to say exactly what will happen. It would depend on the geometry of the ship and where you place the ATP.

 

Thank you. I kind of worded my example strangely. Let’s just say that I am attacking a carrier with escorts in relatively close proximity around it, and I place the ATP ( Bx8 ) directly in the center of the group. Each run on the target, Bx8, represents a different scenario where I typed in a different code.

Edited by MobiSev

Modules owned:

 

FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17

Posted

Ah ok, that helps.

 

 

800000: Carrier is engaged.

800001: Carrier or one of the two closest escorts is engaged.

800002: Random ship within group.

800003: Random ship within group.

 

 

Assumptions: All ships are within missile seekers search area and carrier+escorts is identified as a group (they need to be "close" in naval terms).

Posted
Ah ok, that helps.

 

 

800000: Carrier is engaged.

800001: Carrier or one of the two closest escorts is engaged.

800002: Random ship within group.

800003: Random ship within group.

 

 

Assumptions: All ships are within missile seekers search area and carrier+escorts is identified as a group (they need to be "close" in naval terms).

 

Awesome! Thank you for your help!

Modules owned:

 

FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17

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