chaser Posted February 27, 2019 Posted February 27, 2019 Hi Guys Looking at the recommended spec and my home pc spec I still seem to be having problems with the gulf map and heavy missions Recommended spec OS:64-bit: Windows Vista, 7 or 8 Processor:Core i5+ Memory:8 GB RAM Graphics:Shader 3.0 or better; NVIDIA GeForce GTX560 / ATI 6950 DirectX 9.0c or better DirectX®:9.0c Hard Drive:10 GB HD space Sound:DirectX 9.0c - compatible My Spec Operating System Windows 7 Home Premium 64-bit CPU Intel Core i5 3570K @ 3.40GHz Ivy Bridge 22nm Technology RAM 16.0GB Dual-Channel DDR3 (11-11-11-28) Motherboard ASUSTeK COMPUTER INC. P8Z77-V LX2 (LGA1155) Graphics SAMSUNG (1920x1080@60Hz) 4095MB NVIDIA GeForce GTX 1070 Ti (Gigabyte) Storage 465GB Seagate ST500DM002-1BD142 (SATA (SSD)) Audio NVIDIA High Definition Audio So what would i need to up grade ? to stop the problems as some mission are unplayable [sIGPIC][/sIGPIC]
Jumbik Posted February 27, 2019 Posted February 27, 2019 What problems do you have? Higher clocked CPU could help in your case, but do note that heavy missions will always give trouble. At least until ED makes significant changes like supporting Server + Client in Single player too via dedicated server feature to allow offloading ground units simulation to different threads. Combining it with Vulkan and then we may be safe even with very heavy missions. :) Do, or do not, there is no try. -------------------------------------------------------- Sapphire Nitro+ Rx Vega 64, i7 4790K ... etc. etc.
chaser Posted February 27, 2019 Author Posted February 27, 2019 some missions are unplayable with pauses and extremely low fps rates [sIGPIC][/sIGPIC]
Gnadentod Posted February 27, 2019 Posted February 27, 2019 (edited) So what would i need to up grade ? to stop the problems as some mission are unplayable The platform itself (more modern socket on a new board, new fitting CPU and DDR4 RAM instead of DDR3, minimum 16GB). After this a GPU with more video RAM, but this can wait. Edited February 27, 2019 by Der Hirte
Jumbik Posted February 27, 2019 Posted February 27, 2019 some missions are unplayable with pauses and extremely low fps rates If the mission contains moving ground units then it will be CPU bound bottleneck. It's the weak spot of DCS. They plan to counter this with running the simulation separately and you would be connecting as a client to a running instance. This will ensure that the map simulation with units will run on a separate thread than your game runs. They will most probably release the dedicated server this friday, but if it will suport this feature right away, I do not know. Until then either try to tune down the amount of moving units on the map (if the maps are yours) or choose less heavy mission to play. Static units usually do not stress the system much, the main problem is path finding algorithm. Do, or do not, there is no try. -------------------------------------------------------- Sapphire Nitro+ Rx Vega 64, i7 4790K ... etc. etc.
chaser Posted February 27, 2019 Author Posted February 27, 2019 If the mission contains moving ground units then it will be CPU bound bottleneck. It's the weak spot of DCS. They plan to counter this with running the simulation separately and you would be connecting as a client to a running instance. This will ensure that the map simulation with units will run on a separate thread than your game runs. They will most probably release the dedicated server this friday, but if it will suport this feature right away, I do not know. Until then either try to tune down the amount of moving units on the map (if the maps are yours) or choose less heavy mission to play. Static units usually do not stress the system much, the main problem is path finding algorithm. thanks [sIGPIC][/sIGPIC]
Demon_ Posted February 27, 2019 Posted February 27, 2019 https://www.digitalcombatsimulator.com/en/downloads/world/stable/ Attache ta tuque avec d'la broche.
chaser Posted March 1, 2019 Author Posted March 1, 2019 will a SSD help of it that just loading times? [sIGPIC][/sIGPIC]
Jumbik Posted March 1, 2019 Posted March 1, 2019 (edited) will a SSD help of it that just loading times? SSD helps with loading times and stutters, but not much with fps. Depends if your system is swapping or not. If the mission is so big that 16GB of RAM is not enough, then yes, SSD could help you a bit. Edited March 1, 2019 by Jumbik Do, or do not, there is no try. -------------------------------------------------------- Sapphire Nitro+ Rx Vega 64, i7 4790K ... etc. etc.
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