Xoho Posted March 15, 2019 Posted March 15, 2019 (edited) The game has a tendency to crash to desktop without an error message when Jester STT locks a hostile aircraft. (Within 0.5s of the lock being acquired and symbology appearing on the HUD) Currently 30-40% of lock attempts lead to a crash for me. The last 7 lines of the log are as follows. 2019-03-15 22:03:01.047 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2019-03-15 22:03:01.047 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2019-03-15 22:03:01.047 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2019-03-15 22:03:04.201 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.950000. Update lod buffers. 2019-03-15 22:03:04.201 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2019-03-15 22:03:04.201 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2019-03-15 22:04:01.494 ERROR SOUND: invalid source_params(woLA-16874242:aircrafts\engines\f110afterburnerrearclose): gain Full game log: https://www.dropbox.com/s/j5x8dcup27ng3p1/dcs.log?dl=0 Edited April 2, 2019 by IronMike
Yuri12301 Posted March 16, 2019 Posted March 16, 2019 Human RIO also crashes I'm not sure if this is related, but I when playing as human RIO also crash sometimes when i PD-STT something, but sorry, i forgot which log file it was.
Jeepyb Posted March 19, 2019 Posted March 19, 2019 +1 same here [sIGPIC][/sIGPIC] Callsign: BUNZ https://www.5vwing.com/
Lionxxx Posted March 19, 2019 Posted March 19, 2019 CTD when STT locking here too. I did repair but still continue to crash
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