Xoho Posted March 19, 2019 Posted March 19, 2019 This issue consistently appears as of the update to DCSW Version 2.5.4.28615 in multiplayer servers. The AIM-9M Sidewinder consistently fails to acquire a lock on a hostile aircraft, as can be seen in the track file. The audio tone (when present) will change, however the missile will not lock a target until it has already been fired, and will not change symbology. Track file is included in the following link: https://www.dropbox.com/sh/g7voch7rkkhlhmg/AADTK2dxCzRt70eilW1dJ6xJa?dl=0
=DECOY= Posted March 22, 2019 Posted March 22, 2019 Hello, Our testers have looked into this and cant replicate this issue on the latest beta. If this happens again please can you post the track files like you have above Thank you Water cooled i9-9900K | Maximus Code XI MB | RTX3090 | 64GB | HP Reverb G2
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