1Shot1KiLL Posted April 5, 2019 Share Posted April 5, 2019 (edited) jester is too slow to ıff targets when there are friendlys in the vicinity aswell. have 3 bandits at 30 miles and he does not ıff the targets in tws till the merge. now and again he ıffs maybe 1 of them and keeps prioritesing the friendlys that he has ıff'ed.! As soon as a friendly turns in to a unknown, he prioriteses the friendly bogey. this is a real problem. he should know what contact is friendly after it goes unknown and avoid prioritiesing it. that on its own needs a fix İMO. jester at the moment doesnt eaven have a 1 second memory. how did he finish flight school for gooodness sake ? :mad: edit: you tell him to STT lock. but he doesnt hold a lock on a bandit but has no troble holding on to a friendly lock. its just a night mare right now. magicly PAL holds lock just fine……... Edited April 14, 2019 by IronMike [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
IronMike Posted April 14, 2019 Share Posted April 14, 2019 Thank you, we are aware of it and currently looking into it. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
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