kenworth Posted May 13, 2019 Posted May 13, 2019 I have noticed this several times now in multiplayer (haven't tried to reproduce in single player). I can do a normal startup and rearm with a loadout of 4 HARMS, then take off and with the HARMS in TOO mode can lock and engage emitters with all 4 missiles. If I then go back and land and rearm with 4 HARMS, they are unable to see any emitters despite RWR displaying them. This occurs in both TOO and SP mode. Can't see or lock on to anything. I have tried recycling numerous switches to no avail. Has anyone else experienced this? Thanks
Knock-Knock Posted May 13, 2019 Posted May 13, 2019 Yea I have experienced similar, but that is when I use unlimited ammo in SP (havent tried a rearm). First set of HARMs is all good and fine, but their replacements are like you describe there. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
kenworth Posted May 14, 2019 Author Posted May 14, 2019 Tried to add track file but it is 99MB and the limit is 5MB. Is there another way to get this uploaded?
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