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Crashing in multiplayer seems to be a pretty common occurrence from my experience. It isn't just me, everyone I've played with crashes enough to where it's a problem. It doesn't produce a crash log either, just straight CTD.

 

My question is: What environment does the dev team use to attempt to reproduce bugs/crashes (i.e. how many testers, how long, etc.)?

 

Could the crashing be related to a populated MP environment? Maybe the dev team could play a couple rounds on the Blue Flag and Dynamic DCS (DDCS) servers in an attempt to reproduce?

Modules owned:

 

FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17

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