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Posted

Hi everyone !

Here is my problem :

I want a flight of Mirage to fly on the deck for a long distance until they reach the target.

They need to stay on the deck because if they go above 500 feet AGL, they will activate SAMs site and QRFs.

So I create a trigger as follow :

Switching condition -> unit (Mirage) AGL above 500 AGL -> Flag on (1) + Activate SAM and QRF units

The tricky part comes here : I want this condition to end when they are close to the target and once in the zone they receive a message telling them that they are closing (so they can go high without receiving the warnings and the strike is consider to be a success because stealth till the end).

So I created a trigger zone as follow : Once -> Part of group inside the trigger zone -> Flag Off (1).

It does not work because, once I'm in the trigger zone, I receive the message telling me I'm approaching target, but when I go above 500 AGL I still activate the SAM and QRF...

Can somebody help me with that ? I believe I use flag the wrong way and I cannot managed to solve this.

Thanks for your help !

Posted (edited)

Thanks a lot Blythee for your miz file it worked !

 

 

Also, someone else told me another solution a bit more efficient to solve this :

 

 

 

"You don't want to turn off the Flag 1. You want a new Flag (2) to turn on, and make Flag 2 Off a requirement for the first trigger.

" Switching condition -> unit (Mirage) AGL above 500 AGL AND Flag 2 Off -> Flag on (1) + Activate SAM and QRF units "

" Once -> Part of group inside the trigger zone -> Flag 2 On"

As long as Flag 2 is off, if they break the altitude barrier, the SAMs will activate. Once they're close enough, Flag 2 is On and even if they break the altitude, it won't trigger the SAMs.

If that all makes sense."

Thanks to SpikeGondorff from hoggit for sharing this.

Edited by Moody1204
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