flywaldair (Skynet dev.) Posted June 1, 2019 Posted June 1, 2019 Can anybody explain to me how to use / interpret the foresight cue? I read the part in the manual, however I don't really understand the paragraph. I understand it shows the manoeuvre capability of the plane locked when puling 9 g. But shouldn't that relate to a certain time? Like if it pulls 9 g it would be there in like 2-3 seconds? Skynet: an Integrated Air Defence System for DCS. Download here! The best flying school in Switzerland mfgz.ch :music_whistling::music_whistling::pilotfly: Follow my flying adventures on YouTube:)
aaron886 Posted June 1, 2019 Posted June 1, 2019 The paragraph isn't very helpful. First of all, you have to have a target locked in order to provide ranging. That answers your 2-3 seconds question. In theory, the Director reticle is superior because it accounts for the target's current maneuver, but this results in jittering. The 1G cue shows where bullets would intercept the target at range if the target were maneuvering at 1G/unaccelerated flight in your plane of motion (POM.) The 9G cue is the other end of the spectrum, showing where bullets would hit the target if the target were maneuvering at 9G in your POM (ie. lift vector on, defensive break turn). In practical use, it helps with setting up a snapshot, since the jittery reticle could cause you to overcorrect as you or the target maneuver. If you aren't sure how hard the target is turning, you could pull the trigger and run the target from the 1G pipper to the 9G pipper. The last piece of the puzzle is the perpendicular line at the 1G pipper. This is the most useful feature, as it shows how far the target could displace with a 9G out of plane guns defense during one bullet time of flight. If the target were to make a 9G OOP maneuver, you would need to realign your POM roughly to the end of that perpendicular line to counter.
flywaldair (Skynet dev.) Posted June 5, 2019 Author Posted June 5, 2019 Thanks aaron886! I sort of get the idea, well I hope someone does a video tutorial later on in open beta. I see the line rotating when in a fight even if i'm not. You mention it relates to my plane of motion. Could it be that the line relates to the targets plane of motion? Skynet: an Integrated Air Defence System for DCS. Download here! The best flying school in Switzerland mfgz.ch :music_whistling::music_whistling::pilotfly: Follow my flying adventures on YouTube:)
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