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Posted

This is probably one of the GameGUI hooks doing this on events, but I dont know which one or what it is trying to do as I am not subscribing to any in script.

 

 

log error on event:

 

2019-06-06 14:24:18.249 ERROR   Lua::Config: Call error onGameEvent:[string "./MissionEditor/modules/mul_chat.lua"]:700: attempt to index field '?' (a nil value) stack traceback:     [C]: ?     [string "./MissionEditor/modules/mul_chat.lua"]:700: in function 'onGameEvent'     [string "./MissionEditor/GameGUI.lua"]:353: in function <[string "./MissionEditor/GameGUI.lua"]:350>     (tail call): ?     (tail call): ?.

 

 

mul_chat.lua relevant area of code (takeoff event)

elseif eventName == "takeoff" then         local unitType = slotByUnitId[arg2].type         if arg3 ~= nil and arg3 ~= "" and arg3 ~= " " then             onChatMessage(base.string.format("%s ".._("in_chat", "in").." %s ".._("took off from").." %s",getPlayerInfo(arg1),keys.getDisplayName(unitType),_(arg3)))         else             onChatMessage(base.string.format("%s ".._("in_chat", "in").." %s ".._("took off from ground"),getPlayerInfo(arg1),keys.getDisplayName(unitType)))         end

 

 

GameGUI.lua relevant function

function onGameEvent(eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)      --print("---onGameEvent(eventName)-----",eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)     if show_event(eventName) then         Chat.onGameEvent(eventName,arg1,arg2,arg3,arg4,arg5,arg6,arg7)      end end

 

 

Looks like an argument is missing

 

 

Would appreciate if folks without any GameGui hooks could check if theirs is doing the same and mention below. There's no real impact to the error and I'm not sure why it would need to report into but it makes the logs difficult to read

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