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Posted

Most MODs removed... Mission planned for around 3 hours... some triggers nothing serious, CTLD and CSAR. 12 players... SLMOD running

 

After an hour client sharing broke... some could see wingman then not etc If you crashed you could rejoin your own slot but not another. Leave server, cannot re-join. Eventually assets went haywire... truck convoy following the road 'at 2000' ha ha... and everyone that was still able to fly gave up...

 

Looks like it's virgin DCS and nought else... until things settle some...

 

SIGBLOCK.png

Posted

Our server is the same way. Lasts about an hour then everything goes nuts. Tanks zip across water, some stuff freezes, tanker jumps around covoys go every direction through mountains etc. I assume its due to the high CPU use issue being discussed with this new version, possibly due to the missiles flying forever.

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