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Posted (edited)

I did a test, and found an inconsistent result. I saved the track file, but it was corrupt. (This surprises no one, I'm sure.) So, here are the steps to reproduce it.

 

  1. In the ME, I created a Stennis and a flight of 2 Tomcats, one with a stored heading, one without.
     
  2. Hopped into the stored heading jet, did my usual startup with a fine alignment. When Jester said we were good to taxi, I went to the cat with my HUD in landing mode, so I could see the VV. It was dead center. After launching, the VV was displaced far to the right, near the edge of the pitch ladder.
     
  3. I changed roles to the jet without a stored heading, did my usual startup with a fine alignment. When Jester said we were good to taxi, I went to the cat with my HUD in landing mode, so I could see the VV. It was dead center. After launching, the VV was dead center, as it should be.
     
  4. Changed roles to the stored heading jet again, did my usual startup with a fine alignment. When Jester said we were good to taxi, I went to the cat with my HUD in landing mode, so I could see the VV. It was dead center. After launching, the VV was displaced only very slightly to the right -- enough that I noticed, but not enough to bother me, or make CCIP bombing difficult.
     

 

The way I see it, 2 and 4 should have produced the same result, because they were the same steps in the same jet. I believe a slight offset when using a stored heading is the intended behavior, and accurate, but the substantial offset from Step 2 doesn't seem right to me. I think it's a bug. Thoughts?

Edited by IronMike
Posted

Thank you, this is a known issue we discovered where bombing in high wind would be off with an AHS. Hence the thread was not obviously related to the issue, but rather bombing problems. Both issues result from the same thing and we are currently preparing a fix.

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