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Posted

I build on LOD Models for my 3D Stuff but how can i bring it to Lo? How to use the LOMUTILS in Max to become 2 ore 3 LOD Models for a new Object in the Sim? Who has instructions for me? Thx...

 

Greetings from Spain :).

Posted

I think you don't need to use LOMUTILS.

 

You need to do this: first of all open with Notepad (like example) file Su-25T.skins in Bazar/world/Shapes folder. In beginning of file you will see:

lod = {"SU-25T", 30};

lod = {"SU-25T_LOD1", 500};

lod = {"SU-25T_LOD", 1000000};

This three lines weans that main model os Su-25T you can see from distanse 0-499 meters, first LOD you can see from 500-999999 and second LOD you can see in game on distanse >1000000 meters. You need to make same file for you model. For example you main model called "Model.lom" so you need to make file "Model.skins" where will be written names of LOD-files, and distanse on which you can see them in game.

 

If you can't make them after all i've written, i will try to explain it in another way.

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