harv Posted August 24, 2019 Posted August 24, 2019 Does the resolution setting eg 1920 X 1080 for my monitor in the system settings actually have any affect over what I see in my Rift S? And indeed the performance of the VR in my Rift S? Or does the pixel density solely control that? Any answers welcome!
Lensman Posted August 24, 2019 Posted August 24, 2019 You got it in one :) Pixel density (super sampling) is the only thing that interpolates resolution. Intel Core i7 6700K @ 4.5GHz. Asus-Z170-PRO MB CORSAIR H105 HYDRO CPU COOLER. EVGA GTX 1080Ti FTW3 Elite. 16GB DDR4 2666MHZ HYPERX SAVAGE. SAMSUNG M.2 SSD 128GB SM951 Boot Drive. SAMSUNG SSD 500GB EVO Working Drive. Windows 10 Professional
harv Posted August 24, 2019 Author Posted August 24, 2019 Thanks lensman. Can I ask which pixel density you use? And which you think is best?
Lensman Posted August 24, 2019 Posted August 24, 2019 First point, my DCS is stand alone (NOT Steam version). Using Oculus Tray Tool I find the Rift S doesn't need super sampling any more than 1.4 to give a nice crisp visual. If you are using Steam, someone else may jump in and give advice there. Intel Core i7 6700K @ 4.5GHz. Asus-Z170-PRO MB CORSAIR H105 HYDRO CPU COOLER. EVGA GTX 1080Ti FTW3 Elite. 16GB DDR4 2666MHZ HYPERX SAVAGE. SAMSUNG M.2 SSD 128GB SM951 Boot Drive. SAMSUNG SSD 500GB EVO Working Drive. Windows 10 Professional
harv Posted August 24, 2019 Author Posted August 24, 2019 Thanks for you reply. I too am using the standalone. Steam has its own built in up leveling which I can imagine might complicate matters.
Recommended Posts