Izgud Posted September 11, 2019 Posted September 11, 2019 Hi, The lines on the pitch ladder should not be angled when the aircraft is level. Please see the folowing gifs: Regards
WindyTX Posted September 11, 2019 Posted September 11, 2019 (edited) The pitch lines are showing the angle of the nose relative to the horizon. This is correct your nose is high because you are flying slowly it is correct as is. They show the pitch attitude of the nose relative to the horizon not where you are flying the flight path vector does that. Sent from my GM1915 using Tapatalk Edited September 11, 2019 by WindyTX I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3 Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1. GTX 1080 Has its uses
Izgud Posted September 11, 2019 Author Posted September 11, 2019 The pitch lines are showing the angle of the nose relative to the horizon. This is correct your nose is high because you are flying slowly it is correct as is. They show the pitch attitude of the nose relative to the horizon not where you are flying the flight path vector does that. Sent from my GM1915 using Tapatalk Hi, I hope this helps explain what I am talking about: In the real thing, the pitch lines become flat when the aircraft is level. In DCS, they are always angled. Regards
WindyTX Posted September 11, 2019 Posted September 11, 2019 Ah gotcha sorry misunderstood the original post. Sent from my GM1915 using Tapatalk I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3 Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1. GTX 1080 Has its uses
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