g6r6e6g Posted October 3, 2019 Posted October 3, 2019 Hi, like other people, I got first the black screen loading bug with this ALERT in DCS.log : 2019-10-03 19:08:41.212 ALERT Dispatcher: Error starting Game GUI: [string "./MissionEditor/modules/optionsModsScripts.lua"]:32: attempt to concatenate local 'filepath' (a nil value) then I follow the WAGS thread about this bug and installed the fix optionsModsScripts.lua into my Saved Games\DCS\MissionEditor\modules. Dcs is launching and I'm now into the plane warehouse without any menu I still have a bug into this lua file ALERT Dispatcher: Error starting Game GUI: [string "./MissionEditor/modules/optionsModsScripts.lua"]:32: attempt to concatenate local 'filepath' (a nil value) here is the end of my DCS.log : 2019-10-03 19:08:38.996 INFO DCS: options.graphics = { ['messagesFontScale'] = 1; ['preloadRadius'] = 150000; ['heatBlr'] = 0; ['anisotropy'] = 4; ['water'] = 2; ['outputGamma'] = 2.2; ['treesVisibility'] = 6000; ['aspect'] = 1.6666666666; ['lights'] = 2; ['shadows'] = 2; ['MSAA'] = 2; ['civTraffic'] = ''; ['clutterMaxDistance'] = 0; ['cockpitGI'] = 1; ['terrainTextures'] = 'min'; ['multiMonitorSetup'] = '1camera'; ['shadowTree'] = false; ['chimneySmokeDensity'] = 4; ['fullScreen'] = false; ['DOF'] = 0; ['clouds'] = 1; ['flatTerrainShadows'] = 0; ['height'] = 768; ['effects'] = 3; ['textures'] = 0; ['LensEffects'] = 3; ['sync'] = false; ['width'] = 1280; ['visibRange'] = 'High'; ['useDeferredShading'] = 1; ['forestDistanceFactor'] = 0.5; ['terrainMapMFD'] = { ['distance'] = { ['mapLodDistance3'] = 200000; ['mapLodDistance2'] = 100000; ['mapLodDistance0'] = 25000; ['mapLodDistance1'] = 50000; }; }; }; 2019-10-03 19:08:39.033 INFO VISUALIZER: LAUNCH IN VR : OculusRift : Oculus Rift CV1 2019-10-03 19:08:39.036 INFO GRAPHICSVISTA: renderer: 'dx11backend.dll' 2019-10-03 19:08:39.068 INFO DX11BACKEND: Driver Concurrent Creates - 1 2019-10-03 19:08:39.068 INFO DX11BACKEND: Driver Command Lists - 0 2019-10-03 19:08:39.071 INFO DX11BACKEND: NVIDIA API init OK 2019-10-03 19:08:39.071 INFO DX11BACKEND: NVIDIA Display Driver Version 41634.r416_27 2019-10-03 19:08:39.071 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 2019-10-03 19:08:39.134 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 2019-10-03 19:08:39.135 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip 2019-10-03 19:08:39.879 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 1012/1012. 2019-10-03 19:08:39.880 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Desktop\Saved Games\DCS\fxo 2019-10-03 19:08:39.882 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 24/24. 2019-10-03 19:08:39.938 INFO VISUALIZER: SceneManager initialization 2019-10-03 19:08:40.295 INFO GRAPHICSCORE: cascade shadows init (preset:'default' quality:2 layers:4 size:1024) 2019-10-03 19:08:40.337 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 2019-10-03 19:08:40.338 INFO SOUND: Using SSE FTZ/DAZ mode. 2019-10-03 19:08:40.342 INFO DCS: gDescription: "NVIDIA GeForce GTX 1080" gVendorId: 4318 gDeviceId: 7040 gMemory: 8079 MB 2019-10-03 19:08:40.348 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2019-10-03 19:08:40.350 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=294 already declared in table MissileTable 2019-10-03 19:08:40.799 INFO DX11BACKEND: DX11ShaderBinaries::loadCache ./Mods/aircraft/F14/fxo 2019-10-03 19:08:40.799 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 0/0. 2019-10-03 19:08:40.837 INFO EDCORE: (dDispatcher)enterToState_:1 2019-10-03 19:08:40.840 ERROR GRAPHICSCORE: Failed assert `(realDesc.format == d.apidesc.format) && (realDesc.msaa == d.apidesc.msaa) && (realDesc.type == d.apidesc.type) && (realDesc.width == x) && (realDesc.height == y)` at d:\projects\buildslave\nevada_testing\build\projects\render\inc\rwrappers\inl/FrameBuffer.inl:161 2019-10-03 19:08:41.212 WARNING LOG: 1 duplicate message(s) skipped. 2019-10-03 19:08:41.212 ALERT Dispatcher: Error starting Game GUI: [string "./MissionEditor/modules/optionsModsScripts.lua"]:32: attempt to concatenate local 'filepath' (a nil value) 2019-10-03 19:08:41.212 INFO EDCORE: (dDispatcher)enterToState_:2
jcbak Posted October 3, 2019 Posted October 3, 2019 The fix isn't working for me at all. I've run the repair several times to no avail. [sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size]
g6r6e6g Posted October 3, 2019 Author Posted October 3, 2019 I tried to repair too but DCS stills stop on this lua error. Did you succed to launch DCS ?
g6r6e6g Posted October 3, 2019 Author Posted October 3, 2019 SOLVED I find the solution guys, I thought we should create the C:\<username>\Saved Games\DCS\MissionEditor\modules folder and copy the Wags fix file optionsModsScripts.lua into this folder BUT instead we have to REPLACE the file optionsModsScripts.lua into <drive>:\Program Files\Eagle Dynamics\DCS World\MissionEditor\modules
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