cptmrcalm Posted November 4, 2019 Posted November 4, 2019 (edited) Hi guys. Did a quick search on this forum - couldn’t find this issue? I have a couple of rotary knobs for use as input devices and i have assigned them to the "program" and "mode" functions of the chaff and flare panel of the F16. (rotate one way "button #" rotate the other "button #".) Luckily, you can assign a CW and CCW for the knobs in game and i have assigned these as button 18 (for CCW) and button 19 (for CW) for the "program" rotary switch. The "mode" rotary switch works fine with the physical switch mimicking the ingame rotary switch, but the "program" doesn’t. You can rotate 2 clicks ok (CW) but when you click on the third click the rotary knob reverts automatically back to the beginning in game. Which I think starts at "Bit". using the mouse, I can rotate the knob to where I want it to be - so its not that the function in game is broken. It seems something inside the code - the configuration - something that is saying ok - 3rd click back to 0 or something. As if the game thinks that there is only 3 stages to the knob. (terrible explanation, but I am hoping that a developer will think: "Ah.. i think i know what he's getting at"..) I appreciate its early access - but i have a feeling this one will be something new and not found before? havent tried the rotary in any other jet yet. - but i suspect it will be fine. (havent found a use for them yet for the f18. that plane doesnt have the same "program" and "mode" that the f16 has) hope this helps. Edited November 5, 2019 by cptmrcalm https://www.youtube.com/@cptmrcalm | https://www.instagram.com/cptmrcalm/ | https://twitter.com/cptmrcalm | https://www.tiktok.com/@cptmrcalm
cptmrcalm Posted November 5, 2019 Author Posted November 5, 2019 Just a quick edit above to make sure it makes sense. https://www.youtube.com/@cptmrcalm | https://www.instagram.com/cptmrcalm/ | https://twitter.com/cptmrcalm | https://www.tiktok.com/@cptmrcalm
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