Maxim76 Posted November 9, 2019 Posted November 9, 2019 Hello, I use 3ds max to create the 3D models and I would like to know how to set up transparency with an opacity map for my propeller. I am using a diffuse map and an opacity map but I do not know if it is correct and what attribute to put in the Material Attributes of EDM Tool in 3ds max. I don't use photoshop. DIFFUSE MAP : OPACITY MAP : Thanks.
freebirddz Posted November 10, 2019 Posted November 10, 2019 (edited) Hello, check on bottom of you material Misc -> Opacity -> blend Edited November 10, 2019 by freebirddz
Maxim76 Posted November 11, 2019 Author Posted November 11, 2019 Hello, check on bottom of you material Misc -> Opacity -> blend Ok thanks but I don't know what I have to select in "Material". (Glass, color, default, mirror, phosphor ...) ?
freebirddz Posted November 11, 2019 Posted November 11, 2019 Ok thanks but I don't know what I have to select in "Material". (Glass, color, default, mirror, phosphor ...) ? just make it default.
Maxim76 Posted November 11, 2019 Author Posted November 11, 2019 just make it default. Ok. Thanks. In the settings of "Bitmap Parameters", I put Mono Channel Output on Alpha and Alpha Source on RGB Intensity for the diffuse and for the opacity map?
Recommended Posts