cdromer Posted December 22, 2019 Posted December 22, 2019 It seems that a large percentage of BRM-1 rockets fall 1~2 meters short and just hit the ground in front of a tracked moving tank/vehicle. The point-tracking position seems a bit too low. Is there a way to move it up a little under point-tracking? Thanks.
Harlikwin Posted December 22, 2019 Posted December 22, 2019 It also loves to lock antennas that arent in its FOV New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
Tiger-II Posted December 26, 2019 Posted December 26, 2019 I have seen this as well. Last night I locked up a bridge. It was across the width, not the span, so granted it was a relatively short target, but far larger than a mere tank. I pickled two GBUs, and they hit...the terrain right next to the bridge. It was definitely tracking the bridge as flying overhead the TGP was looking dead-center to the deck. The smoke from the bombs was definitely offset low (from the attacking side) from the bridge. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot."
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