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Posted

As per log extract below, the SSE is passing a nil value to the function

processUnitDeadOrCrash(unitId)

 

 

 

You just need to handle nil values better in the function.

 

 

 

extract:


2020-01-28 03:14:42.245 INFO    Scripting: event:type=crash,t=40337.125,initiatorMissionID=1000586,initiator=CAP Abbas West Mig-29#002-02,


2020-01-28 03:14:42.245 ERROR   Lua::Config: Call error debriefing.addEvent:[string "./Scripts/UI/DebriefingMissionData.lua"]:492: attempt to index upvalue 'deadUnitIds_' (a nil value)
stack traceback:
   [C]: ?
   [string "./Scripts/UI/DebriefingMissionData.lua"]:492: in function 'processUnitDeadOrCrash'
   [string "./Scripts/UI/DebriefingEventsData.lua"]:262: in function 'processDeadOrCrashEvents_'
   [string "./Scripts/UI/DebriefingEventsData.lua"]:277: in function 'addEvent'
   [string "./Scripts/UI/debriefing.lua"]:1036: in function <[string "./Scripts/UI/debriefing.lua"]:1033>
   (tail call): ?.

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