Ayane Posted October 21, 2007 Posted October 21, 2007 Would this game feature realistic projectile external ballistics? Correct trajectory/velocity drop and dispersion for cannons and guns? Correct damage modeling of ground base vehicles against certain types of munitions? IE: 30mm HE rounds from the KA-50 would not destroy heavy AFV likes Tanks.. and Kinetic energy rounds @ long distances have reduced damage effects.
GGTharos Posted October 21, 2007 Posted October 21, 2007 All of that is true - except maybe the damage modeling, it might not be perfect as this is a flight sim and not an armor sim. I do believe however that the damage modeling is improving with every iteration, IIRC. But don't expect it to be Steel Beasts :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Ayane Posted October 21, 2007 Author Posted October 21, 2007 Thanks for the quick reply. Just another quick question, would certain HE munitions feature self destruct capability? ie: 23mm HEI-T fired from ZSU-23-4 will self destruct after 6-8 seconds.. Therefore creating a nice light show @ night.
GGTharos Posted October 21, 2007 Posted October 21, 2007 Yes, some of them do :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
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