Foogle Posted March 1, 2020 Posted March 1, 2020 (edited) The CCIP pipper was treating 6600' AGL as ground, Once I pass below 6.6k' it starts "seeing" the actual ground Gif of problem: https://i.gyazo.com/3abdf558b603fe36b0e51317f0ac2920.mp4 Trackfile: https://drive.google.com/open?id=1KwT1MdjnOenwwCK0ejonWl8nPM9QKPD1 Edited March 2, 2020 by Foogle
G.J.S Posted March 2, 2020 Posted March 2, 2020 I believe the CCIP needs to know where the ground actually is first before it can predict a solution. That’s where the RadAlt comes in. The RadAlt has a limit on height, I believe it should be 5 - 6000 feet, at which point that, combined with velocity plus dive angle - if any - gives an accurate solution, based on the ballistic properties of the munition in use. - - - The only real mystery in life is just why kamikaze pilots wore helmets? - - -
Foogle Posted March 2, 2020 Author Posted March 2, 2020 I believe the CCIP needs to know where the ground actually is first before it can predict a solution. That’s where the RadAlt comes in. The RadAlt has a limit on height, I believe it should be 5 - 6000 feet, at which point that, combined with velocity plus dive angle - if any - gives an accurate solution, based on the ballistic properties of the munition in use. Perhaps, but it shouldn't treat that limit as the ground.
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