im you Posted March 14, 2020 Share Posted March 14, 2020 (edited) I made a nuclear missile. After the nuclear bomb was launched, I only saw the missile tail flame and missile smoke. The model and label were not displayed. It was not even in the F6's missile perspective. local NukeMissile = { category = CAT_MISSILES, name = "NukeMissile", wsTypeOfWeapon = {wsType_Weapon,wsType_Missile,wsType_SS_Missile,WSTYPE_PLACEHOLDER}; Escort = 0, Head_Type = 5, sigma = {20, 20, 20}, M = 5860.0, H_max = 200000.0, H_min = -1, Diam = 5000.0, Cx_pil = 1, D_max = 460000.0, D_min = 3000.0, -- D_max = 0.0, -- D_min = 0.0, Head_Form = 1, Life_Time = 7200.0, Nr_max = 17, v_min = 170.0, v_mid = 2380.0, Mach_max = 5.50, t_b = 0.0, t_acc = 0.0, t_marsh = 7200.0, Range_max = 4600000.0, -- Range_max = 0.0, H_min_t = 0.0, Fi_start = 10.14152, Fi_rak = 3.14152, Fi_excort = 3.14152, Fi_search = 99.9, OmViz_max = 99.9, Damage_ = 1200, warhead = { mass = 910000; expl_mass = 900000; other_factors = {1, 1, 1}; obj_factors = {1, 1}; concrete_factors = {1, 1, 1}; cumulative_factor = 0; concrete_obj_factor = 0.5; cumulative_thickness = 0.6; piercing_mass = 50000.0; caliber = 880, }, exhaust = {1,1,1,1}, X_back = -5.5, Y_back = 0.0, Z_back = 0.0, Reflection = 0.3967, KillDistance = 0.0, shape_table_data = { { name = "NukeMissile"; file = "NukeMissile"; life = 1; fire = { 0, 1}; username = "NukeMissile"; index = WSTYPE_PLACEHOLDER; }, }, }; declare_weapon(NukeMissile) GT = {}; GT_t.ws = 0; ..............................Omitted........... GT.WS[ws].LN = {} GT.WS[ws].LN[1] = {} GT.WS[ws].LN[1].type = 8 GT.WS[ws].LN[1].distanceMin = 18000 GT.WS[ws].LN[1].distanceMax = 4600000 GT.WS[ws].LN[1].reactionTime = 8 GT.WS[ws].LN[1].show_external_missile = true GT.WS[ws].LN[1].external_tracking_awacs = true GT.WS[ws].LN[1].sensor = {} set_recursive_metatable(GT.WS[ws], GT_t.WS_t.ship_rif) -- set_recursive_metatable(GT.WS[ws].LN[1].sensor, GT_t.WSN_t[0]) GT.WS[ws].LN[1].PL = {} GT.WS[ws].LN[1].PL[1] = {} GT.WS[ws].LN[1].PL[1].ammo_capacity = 1 GT.WS[ws].LN[1].PL[1].type_ammunition = NukeMissile.wsTypeOfWeapon; GT.WS[ws].LN[1].PL[1].name_ammunition = NukeMissile.shape_table_data.username GT.WS[ws].LN[1].PL[1].reload_time = 1000000; -- never during the mission GT.WS[ws].LN[1].PL[1].shot_delay = 10 GT.WS[ws].LN[1].max_number_of_missiles_channels = 1; GT.WS[ws].LN[1].BR = { {connector_name = 'POINT_Nuke', drawArgument = 30}, } Who will help me?:哭: Edited March 14, 2020 by im you Link to comment Share on other sites More sharing options...
happy cavin Posted March 16, 2020 Share Posted March 16, 2020 check the shapes folder and make sure that you have a file called NukeMissile.edm there. 检查一下你的NukeMissile.edm是不是最新edm格式的文件,否则也不显示出来。 Link to comment Share on other sites More sharing options...
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