Jolk Posted March 16, 2020 Posted March 16, 2020 After a couple of hours flying with my new Reverb V2, here is my feedback and comparison with my Rift S. Quantitative First FPS impact, I ran several missions from light to heavy loaded to compare FPS from starting position (to get as precise as possible) I kept exactly the same DCS and nVidia settings, for Rift S I used 1.5 SS in OculusDebugTool and 150% in Steam VR for Reverb (1.5SS and 150% are not the same ratio, but in both case quality/fps was pretty good imo) Overall results are showing slightly better FPS for rift S in most of the cases (not all, I don't know why) I have seen more variation on Rift S, looks it quicker to change fps up and down (ie: on heavy mission on the ground when the reverb is steady 33 fps, rift move from 40 to 31) Overall with my settings, it is pretty similar in term of fps/experience in most of SP and MP missions. Qualitative Image is sharper and clearer on Reverb, (logic, higher resolution for same FOV, 1280×1440 vs 2160x2160). Difference is visible, but with SS1.5 not as big as resolution ration should suggest. Ok, image is better, sharper, cockpit is great, outside view gorgeous, country side details a lot better, but does it help in term of gameplay/efficiency? I won't comment the potential benefit in dogfight, but when I'm using the FLIR, the difference is significant, I don't use VR Zoom anymore (Rift S owner will understand :smilewink:). So does it justify to spend €650 if we already have a Rift S? you are the only one who can answer :) RIG: i9 9900K, 32GB, 2080ti, Full SSD PS: out of Rift S, Valve Index, Pimax 5k+ I owned all of them, Reverb V2 is a very good surprise, and for me the best for DCS and iRacing PS2: I already sold, years ago, all my HP shares :) Intel i9 9900K + 32GB DDR4 + RTX 2080ti Reverb2 & Rift S + Warthog + Saitek Pro pedal
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