Acidictadpole Posted March 22, 2020 Posted March 22, 2020 I had added a late activation ship to my mission and even before its activated it is still appearing in Tacview as a ship with no group name. I tested it in a contained environment and it appears that the ships are appearing in object exports, though not on the F10 map. Attached is a small mission that you can use to see the issue. While it doesn't appear on F10 map, connecting with Tacview, or using something to investigate `Export.LoGetWorldObjects()` will show _two_ ships called "052C" (and a player f-16). The mission is set up to have two "052C" groups, where one is Late Activation, and the other is not. For my own investigation, I included the following hook and watched the logs: callbacks = {} loaded = false count = 0 callbacks.onMissionLoadEnd = function() loaded = true end callbacks.onSimulationFrame = function() count = count + 1 if not loaded or count < 100 then return end count = 0 local obj = Export.LoGetWorldObjects() for k,v in pairs(obj) do net.log("[+] Acidic Iterating...") net.log("[+] Acidic -- Object id: "..k.." -- name: ["..v.Name.."]") end end net.log("[+] Acidic Loaded export tester") DCS.setUserCallbacks(callbacks)Logs for the above produce this in the dcs.log: [font=Consolas]2020-03-22 18:13:00.298 INFO LuaNET: [+] Acidic Iterating... 2020-03-22 18:13:00.298 INFO LuaNET: [+] Acidic -- Object id: 16777984 -- name: [F-16C_50] 2020-03-22 18:13:00.298 INFO LuaNET: [+] Acidic Iterating... 2020-03-22 18:13:00.298 INFO LuaNET: [+] Acidic -- Object id: 16777472 -- name: [052C] 2020-03-22 18:13:00.298 INFO LuaNET: [+] Acidic Iterating... 2020-03-22 18:13:00.298 INFO LuaNET: [+] Acidic -- Object id: 16777728 -- name: [052C][/font] shiptest.miz Acidic Hoggit Admin / Server Owner / Mission Maker Discord: https://discord.gg/hoggit GAW Website: https://atwar.online Wiki: https://hoggitworld.com
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