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At the risk of sounding snarky, which is not what this is about, the Hornet is missing a few things in the control department. So far I've just updated the default.lua in ..\input\joysticks (every time they update) and re-map the controls as needed, but it might be worth a canonical list of useful additions for the day ED is ready to put on that final coat of wax and call it done.

 

 

 

The first things that come to mind are launch bar and fuel dump, not counting the radar altimiter being labeled 'Push to Test'. Thanks to LeCuvier I've got these ironed out. It seems to me there are a few more here and there, though.

 

 

{ down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, name = _('Fuel Dump Switch - ON'), category = {_('Left Console'), _('Fuel Control Panel')}},

{ down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = -1.0, name = _('Fuel Dump Switch - OFF'), category = {_('Left Console'), _('Fuel Control Panel')}},

 

{ down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = 1.0, name = _('Launch Bar Control Switch - EXTEND'), category = {_('Left Vertical Panel')}},

{ down = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = -1.0, name = _('Launch Bar Control Switch - RETRACT'), category = {_('Left Vertical Panel')}},

 

 

<edit>

OOPS! What a derp...copied the wrong launch bar commands

</edit>

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