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Posted

I’m trying to get smooth, cinematic camera shots for a Hornet video. Actually I'm using a 1000 - 2000 dpi mouse.

But regardless of dpi settings pans and zooms are yerky and shaky even when trying to move the mouse with greatest caution across the table.

Recently I found the „3D Connexion SpaceMouse“.

 

https://www.3dconnexion.com/spacemouse_compact/en/

This mouse allows 3D movements while the hand is resting still and stable on the table.

I guess it will give much smoother camera mouse control than with a standard device.

 

Does anybody have tested this mouse or is using it?

Any experiences?

Posted

To get that to work in DCS, you'll certainly have to make the 3D mouse seen as a Joystick. It might even work like that by default I'm not sure. All that to say, that you could simply use a joystick, or rather 2, to get all 6dof just as we do in Space Sim such as Elite Dangerous and Star Citizen. To control your camera.

 

You would have much more throw with normal sized joystick, and much better axes separation as well.. (And so better result). Also two T16000 would be much cheaper than those 3D mouse.

 

6DoF.gif

Posted
To get that to work in DCS, you'll certainly have to make the 3D mouse seen as a Joystick. It might even work like that by default I'm not sure. All that to say, that you could simply use a joystick, or rather 2, to get all 6dof just as we do in Space Sim such as Elite Dangerous and Star Citizen. To control your camera.

 

You would have much more throw with normal sized joystick, and much better axes separation as well.. (And so better result). Also two T16000 would be much cheaper than those 3D mouse.

 

 

Yes, a second joystick which behaves as a mouse would certainly be nice and would nicely (smoothly) do what I want.

But how can I assign a second joystick in DCS options to function as mouse? Besides the 1st, real standard mouse?

 

There is even a dedicated program "joystick to mouse". I have contacted the dev of this program and he said,

that the additional joystick (as mouse) has to be assigned as the 1st (preferred) jostick device.

I'm sure the DCS won't work this way - or?

Posted (edited)
Yes, a second joystick which behaves as a mouse would certainly be nice and would nicely (smoothly) do what I want.

But how can I assign a second joystick in DCS options to function as mouse? Besides the 1st, real standard mouse?

 

There is even a dedicated program "joystick to mouse". I have contacted the dev of this program and he said,

that the additional joystick (as mouse) has to be assigned as the 1st (preferred) jostick device.

I'm sure the DCS won't work this way - or?

 

I'm checking right now, I was wrong.. Apparently we can not map a joystick to control external view, we can only control cockpit view with controller axis..

For external view I only see mouse.. Well, you could use joystick Gremlin to convert your joystick into mouse. I'm doing it right now. But as I expected the result isn't great (not better than with a mouse, I mean it is easier to hold a constant deflection but it isn't smoother). Even at low speed the image rotation isn't smooth. I think the issue is that the minimum rotation we can do in external view is way to large.

 

https://whitemagic.github.io/JoystickGremlin/

 

Quick screenshot to show an exemple. I'm testing on my rudder, you want to remap X and Y mouse axis to your joystick X and Y of course.

 

dwYpgiI.png

 

Edit : Just found this.

https://github.com/Kaidrick/DCS-External-Camera-Interaction-System

Edited by Ant0ine
Posted

 

Thanks, Antoine, your link was more than helpful. This s/w obviously does exactly what I was looking for.

No fancy jostick implementation for a virtual mouse in order to get smooth control of the external cam movement.

Just software with many options controlled by the standard mouse. Great.

I'll test it soon.

 

Did you find this software in DCS user files? I haven't seen it there.

Do you know the email adress of the author "Kaidrick"? Is he DCS forum member?

 

Be safe these days, actually we have much time for flying in the DCS world.

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