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I have a custom mission with 3 UH-1Hs (me and 2 wingmen) attacking armed speedboats....before they reach an oil rig.

 

All UH-1Hs are equipped with miniguns....front and both sides. I pilot the UH-1H and let the AI do all of the shooting, along with the my 2 AI Hueys.

 

In the past, Me and the 2 helos could take out 15 speedboats with no problem.

 

I haven't played DCS for about 8 months or so....until yesterday.

 

Now, I can barely destroy 4 speedboats using all of my ammo, and with my 2 AI Hueys firing as well.

 

In one session, I was destroyed after using all of my ammo, I let the mission continue to count about 10 speedboats left and my 2 AI Hueys trading shots until everyone ran out of ammo.

 

So either the AI aiming has become very bad, or the speedboats gained extra armor over the past 8 months. In the past, I have played this mission over 20 times with the "15" speedboats and barely come away with a scratch, now I can barely deal with 5 speedboats, and take heavy damage along with my 2 AI Hueys.

 

I tracked the hit log for two of the speedboats, below.

 

Speedboat 003 ---> Hit 7.62mm

Speedboat 003 ---> Hit 7.62 mm (36)

Speedboat 003 ---> Hit 7.62mm

Speedboat 003 ---> Hit 7.62mm (2)

Speedboat 003 ---> Hit 7.62mm (5)

Speedboat 003 ---> Hit 7.62mm (18)

Speedboat 003 ---> Kill 7.62mm

 

 

Speedboat 001 ---> Hit 7.62mm (16)

Speedboat 001 ---> Hit 7.62mm (24)

Speedboat 001 ---> Kill 7.62mm

 

 

Has there been any changes to damage / AI model that could have caused such a drastic change in how the enemy AI takes damage?

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