dotalchemy Posted May 21, 2020 Posted May 21, 2020 There's a good few of us out there that run long-running persistent missions as multiplayer servers, but there's no way to have randomized weather and time at mission load. Functionality that would be good: Set Time / Weather option that randomizes time, so missions might load at day or night. Perhaps an option to set the range of hours in which randomization occurs. Weather randomization. Dynamic weather, as it is now, but with a range of values that the mission load can pick between. Allow configuration so ranges can be limited, so we're not randomly spawning into Hurricane Katrina, but maybe sometimes it's sunny and sometimes it's raining, etc. OR - static weather as it is now, just randomly pick if it's going to be overcast and rainy or sunny. At the moment, we're forced to create multiple .miz files with differing weather, then have a master loader .miz that randomly selects one of those. This gives a limited amount of variation, depending on how many different weather based .miz files you create, but then if you need to add an airframe you're adding it to n number of mission files. This doesn't need to be anything special or complex, just an option to give us a little variation between server mission reloads.
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