amazingme Posted May 22, 2020 Posted May 22, 2020 Hello devs, I hereby announce you that the P51 does NOT wobble nor wiggle upon taking the slightest damage just like Dora, Anton and K-4. You probably forgot to add it. Thanks! Specs: Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080 Settings:2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5
Bowie Posted June 13, 2020 Posted June 13, 2020 Hello devs, I hereby announce you that the P51 does NOT wobble nor wiggle upon taking the slightest damage just like Dora, Anton and K-4. You probably forgot to add it. Thanks! Tend to agree. Cannon fire seems to announce itself, but invulnerably, I will notice control or trim changes, gun malfunctions, or the dreaded prop failure, and then be greeted by a peppered, burning, or missing wing to indicate machine gun hits. Being kind of busy at the time, some obvious indicator would be appreciated. Even if it's auditory. Thanks. Bowie
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