ScopeDope Posted May 22, 2020 Posted May 22, 2020 It appears that having 1 more AI set to late activate than the deck can allow, causes FPS to drop from ~50 to ~10 in my case. I have tested by removing/replacing the extra aircraft and the issue re-occurs. The FPS monitor shows severe activity in the core engine when this occurs. 2 track files attached, one for each scenario.CVN FPS drop.trkCVN FPS nodrop.trk
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