AbuMuqawama Posted June 5, 2020 Posted June 5, 2020 Currently in the "Set Rules for Trigger" menu we have "bomb in zone" and "missile in zone" as conditions that allow for an action to happen based on if a bomb or missile is in a trigger zone. It would be nice if there was also a "shell in zone" that would act in the same fashion as the two triggers mentioned previously, but that would apply to shells. This would be useful for scripting certain things, like having SAM radars turn on if enemy aircraft are being shot at by AAA. Presumably this would be a rather easy enhancement to make.
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