PravusJSB Posted June 8, 2020 Posted June 8, 2020 Hi chaps, I'm not sure if you've stumbled upon my other thread, but I'm looking for mission designers and those especially that run 24/7 servers, with Lua knowledge and DCS workings knowledge preferable. I'm creating something unique and I'd like some alpha testers in a closed group whilst it's still coming together. some details of what it is here; https://forums.eagle.ru/showthread.php?t=276072 Please drop me a PM on forums or Discord to get involved, and influence the dev direction. Devplan here; inTheWorks = { [1] = "Persistence (save game) maodule for automation of everything", [2] = "globalFlags, for passing information from 1 reboot to the next, or mission to mission", [3] = "nil", [4] = "escortScoring, and extensive scoring system including a fully working and feature rich escort class for clients", [5] = "eventManager, creating a framework of useful functions based on events of players.", [6] = "gridModule, for manipulation of the god awful role select grid, get rid of the aircraft you need to and bring back when you want", [7] = "nil", [8] = "realLogistics, a module to sit on top of the WH int, to enable real world movement of supplies, create a supply chain, make dcs supppliers redundant", [9] = "serverOptimisation, for making MP feel like SP, no shitting around".."NOTE: I have and havenot been adding in optimisation in these as I go, but once all complete I will optimise again.", [10] = "simpleZoneCap, maybe? a simple framework for setting up zone capture area's for red/blue battles in the wild. MOOSE has this but I found it to be CPU time intensive", [11] = "***", [12] = "simple dynamic spawn manager, maybe?", [13] = "bring in the various, and often very good, dcs utils and me_db_api for use in scripting", } inProgress = { [1] = "WH wrapper, for MOOSE wh, and DCS wh integration", -- most focus will be on this -- Major TODO -- Find fuel and ammo info, write code for aircraft info -- write back to stock code, looking at a number of options -- begin the supporting logisticModule -- this module does not function on a DEDI server, unsure if will work on anything but singleplayer right now, but I have a plan [2] = "jsbGate, core module to bridge server Lua code with mission scripting", [3] = "VSC Debug, integration into VSC for live stepping into DCS code, very powerful", [4] = "netModule, to bring 'net' API into mission scripting", [5] = "dcsModule, bring into SSE the 'DCS' API functions", [6] = "UTILS for server admins, a bunch of useful tools to make life easier", [7] = "eventDatabase, tracking and handling events, passing to functions when needed, saving all events in a file for use later or tracking, can whitelist, blacklist, choose which to redirect to a function ect, used DCS in built handler thats already running so will be super efficient", [8] = "baseManager, a framework for managing base captures and what to do thereafter, simpleSlotBlocker integration, a basereward framework, mission completion tools and loading of next mission automatically", } some example output here; ret["players"]["all"]["2"] = {} ret["players"]["all"]["2"]["ping"] = 0 ret["players"]["all"]["2"]["side"] = 2 ret["players"]["all"]["2"]["slot"] = "instructor_blue_1" ret["players"]["all"]["2"]["id"] = 2 ret["players"]["all"]["2"]["score"] = 50 ret["players"]["all"]["2"]["name"] = "[GM] PravusJSB" ret["players"]["all"]["2"]["pilotid"] = 2106394 ret["players"]["all"]["2"]["ucid"] = "5c973f84b5" ret["players"]["all"]["2"]["started"] = false ret["players"]["all"]["2"]["lang"] = "en" ret["players"]["all"]["2"]["ipaddr"] = "82.48" [57] = table: 0000021C02E95300 { ["clsid"] = "{BRU33_2*LAU61}", ["count"] = 10, ["name"] = "BRU-33 - 2 LAU-61 - 19 2.75' rockets M151 (HE)", }, [58] = table: 00000218C56500B0 { ["clsid"] = "{FPU_8A_FUEL_TANK}", ["count"] = 99, ["name"] = "FPU-8A Fuel Tank 330 gallons", }, [59] = table: 0000021888ABED00 { ["clsid"] = "{LAU-115 - AIM-120B}", ["count"] = 98, ["name"] = "LAU-115 - AIM-120B", }, [60] = table: 00000218C5651230 { ["clsid"] = "{DB769D48-67D7-42ED-A2BE-108D566C8B1E}", ["count"] = 100, ["name"] = "GBU-12", }, Creator & Developer of XSAF ::An AI model that wants to kill you, and needs no help from humans. Discord: PravusJSB#9484 twitch.tv/pravusjsb https://www.patreon.com/XSAF https://discord.gg/pC9EBe8vWU https://bmc.link/johnsbeaslu Work with me on Fiverr: https://www.fiverr.com/pravusjsb
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