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MLRS and Paladin (Artillery), firing at ???


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Posted (edited)

Hello.

I've just found out that MLRS and PALADIN units

are not taking seriously the commands where and

what to fire at. Fire at Point, is working ok.

But once i've tried Attack Group or Attack Unit

seems that they ignoring the command, or maybe

the commands in options are not active or i am

not doing it properly (for sure :)). That's why i am asking.

Thank you

 

PS:

Is there a way to pass coordinates so them to

update, hence to renew their target spot in real time ?

(I've simulate this by using 4 small trigger zones

and 4 different Fire At Point markers

once enemy units are in Zones, but even though

they miss the targets as they need 4 minutes to

reload. They are not following Groups or Units.)

Edited by ADHS

Democracy was already invented, while Scrat was eating oak fruits.

Posted (edited)

Olddog

Thank you my friend for your reply and for the link :thumbup:.

I just started with scripting and checking Mist & Moose.

Sure will offer much more than the ME in so many cases.

 

But, my question (as for Attack Group & Attack Unit)

is still there, as i want to know if these options in the

Advanced Waypoint Section, are working or not.

Thank you

Edited by ADHS

Democracy was already invented, while Scrat was eating oak fruits.

Posted

I "think" the Attack Group & Attack Unit will only work for Fixed wing and helicopter groups.

 

From the DCS manual 2020, page 218

 

Attack Group

Attack a specific enemy air, ground or naval group as designated by the mission designer. Applicable to:

Group type(s): fixed-wing and helicopter groups;

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