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Posted

Can anybody please help with this?

 

screenshot049ju7.th.jpg

 

Thanks, Retro.

Intel Core2Duo E6850|Zalman 9700LED|Gigabyte P35 DS3P|Inno3D 8800GT|OCZ 2x1gb DDR2 800 (4.4.4.12)|Creative X-Fi|WD 320 gb SATA2|Samsung 226BW 22" LCD|SilverStone ST60F 600w|Saitek X52|Windows XP SP2

Posted

FV, thanks for your reply, i did change my "middle clip setting" so i would not see the white line on the ground while taxiing.

 

What settings should i have? (Widescreen 1680x1050)

 

Thanks, retro

Intel Core2Duo E6850|Zalman 9700LED|Gigabyte P35 DS3P|Inno3D 8800GT|OCZ 2x1gb DDR2 800 (4.4.4.12)|Creative X-Fi|WD 320 gb SATA2|Samsung 226BW 22" LCD|SilverStone ST60F 600w|Saitek X52|Windows XP SP2

Posted

DisplayMode

{

resolution = {1680, 1050};

bpp = 32;

fullscreen = 1;

aspect = 1.6;

Interface

{

resolution = {1680, 1050};

bpp = 32;

fullscreen = 1;

aspect = 1.6;

}

Simulation

{

resolution = {1680, 1050};

bpp = 32;

fullscreen = 1;

aspect = 1.6;

}

AVI

{

resolution = {640, 480};

fullscreen = 0;

aspect = 1.3333373;

}

}

 

and...

 

near_clip = 0.1;

middle_clip = 2; (1 will work also)

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

Here are my current settings, but i still encounter this problem?

 

 

 

 

current = "High";

Low

{

near_clip = 4;

far_clip = 60000;

structures = {30, 2000};

trees = {60000, 3000};

dynamic = {300, 20000};

objects = {3000, 40000};

mirage = {3000, 10000};

surface = {10000, 50000};

lights = {50, 10000};

lod = 0.7;

}

Medium

{

near_clip = 0.1;

middle_clip = 1;

far_clip = 80000;

structures = {40, 5000};

trees = {100000, 8000};

dynamic = {300, 20000};

objects = {3000, 50000};

mirage = {3000, 15000};

surface = {14000, 80000};

lights = {100, 30000};

lod = 1;

}

High

{

near_clip = 0.1;

middle_clip = 1;

far_clip = 80000;

structures = {200, 10000};

trees = {200000, 20000};

dynamic = {300, 20000};

objects = {5000, 80000};

mirage = {5000, 20000};

surface = {20000, 80000};

lights = {200, 80000};

lod = 1.5;

}

 

 

Thanks, Retro

Intel Core2Duo E6850|Zalman 9700LED|Gigabyte P35 DS3P|Inno3D 8800GT|OCZ 2x1gb DDR2 800 (4.4.4.12)|Creative X-Fi|WD 320 gb SATA2|Samsung 226BW 22" LCD|SilverStone ST60F 600w|Saitek X52|Windows XP SP2

Posted

Alright, here's the thing with NearClip settings... it'll only work untill certain FoV when in cockpit... I think maybe up to 90° or something you won't see the clipped intake anything more than that zoomed out you'll still get some clipping. I haven't been able to solve it better unfortunately. I use 100° FoV for F-15.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

No worries, thanks mate.:)

Intel Core2Duo E6850|Zalman 9700LED|Gigabyte P35 DS3P|Inno3D 8800GT|OCZ 2x1gb DDR2 800 (4.4.4.12)|Creative X-Fi|WD 320 gb SATA2|Samsung 226BW 22" LCD|SilverStone ST60F 600w|Saitek X52|Windows XP SP2

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